“Hell Mode” boss battle difficulty for the Raid is now live.
Add new class cosmetics for defeating Hell Mode bosses.
Enable matchmaking for Raid missions.
Add “Skip straight to the Raid Boss” options for Dragon and Saito.
Gear Retirement
Add “Gear Retirement” prestige feature.
Players can spend in-game currency to retire perfected gear items. There is no gameplay advantage, but gear retirement count is visible to other players, and attracts fireflies when bowing.
Performance and Stability
Various rare crash fixes.
Gameplay
Fix issue where certain enemies could occasionally do extra damage on some attacks.
Added "Matchmake to fill empty slots" in weekly Nightmare missions.
Prevent players from being disarmed during Ultimate attacks.
Reduced Tanegashima damage vs bosses.
Reduced Lightning Tanegashima headshot damage.
Fix issue where Samurai and Shinobi could have their Ultimates canceled when being attacked.
Enable petting the spirit animals in Survival.
Enable emotes while waiting at gathering points
Fix issue where Bo-Hiya Rain card could cause players to die after completing an Incursion mission.
Don't allow Giant Bo-Hiya to drop inside defend areas in Story missions.
Uncompleted daily bounties now refresh daily.
Prevent Shadow Snake from Attuning himself.
Added a checkmark on completed Story and Incursion missions in the Campaign menu.
Enable weapon trails in Lobby Bamboo Strike.
Fix leaderboards UI issue where the list would not scroll past the first page.
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